2 Player co-operative experience in which the players have to go through the cycle of the day (Bedroom, School, Grocery store, kitchen) and exit each of these locations in an escape room like manner. In order to escape each of these rooms the players must work together on balancing both of their emotional wellbeing bars, there will be puzzles implemented within the game that act as a hint for the player.
The well being bar is influenced by environmental factors, the opposite player, interacting with certain objects and random events where the bar changes.
Once the wellbeing bar is at a balanced point for both players they are able to partake in one of the three puzzles. On completion of each puzzle a secondary bar will be filled in for instant gratification. These puzzle games cannot influence the player's wellbeing bar, unless they decide to redo one of the puzzles.
Design
Story:
The world is changing so as our planet. One of the main reason is our behavior as human when it comes to the way we interact with our planet. Small actions we do daily could affect our future. Could lead our world to peace and serin life or destroy it and ruins everything we love.
Post apocalyptic life style:
In the year 2323 Libra lived on her own with her trusted bike that has been built by her using scraps of old ruined cars and metal scraps after the destruction of earth due to the effects of global warming in a deserted land.
Libra lived in an abandoned computer factory.
Libra is an explorer. First thing she does once she wakes up in the morning, she grabs her broken metal cup and warms it with wood and gasoline to start fire that she collected the day before while exploring. Then walks towards her matt and grabs a broken cigaret then walks back towards the fire to light it up and smoke it until the water boils.
Then libra straps on her harness and a knife then takes her bike keys and starts riding towards a planned location to explore that she has set the day before. The location that she has planned is placed at a lab as her aim was to find leftover chemicals that she could create an alternative oil solution for her bike because fuel is very rare.
Her exploration mainly consists of getting fuel for her bike and metal scraps as well as food
Rule number one avoid people. Rule number two check your inventory space to see how much she can carry.
Day 1832 of exploration, Libra reaches to the old abandoned lab she drops her bike at a narrow corner where she can hide her bike from other explores. she usually tries to find specific rooms where she can find what she needs from there. Therefore, she starts looking for maps around the building. As she stumbles on one of the map boards which was placed at the entrance, she notices a crossed out room on the map. Libra curious nature tells her to check it out, she wonders why would anyone crosses out a room in an abandoned lab. She decides to go check it out.
The lab:
Once libra finds the room she notices that it was locked using a chain. However, the chains were rusty due to the fact that the room was locked years ago. Libra uses her knife to break the chains. She steps in apparently its long hallway that leads into a big lab with weird objects placed on the tables. One of the objects were glowing. She decides to approach it. As libra gets closer to it, it starts glowing more. Libra touches it and all of a sudden libra loses her councouse.
Cyberpunk lifestyle:
in a vertical high towers in an alternate reality where technology is the main source of knowledge and communication.
Libra gains her councouse back, she starts looking around, neon lights are everywhere sounds of cars and people conversing. She is still holding the glow object. She starts running around avoiding people. Trying to find clues where she is.. She sees a big billboard stating that live concert coming soon in 23/4/2019. Libra is shocked and confused. Why does the billboard states that coming soon in 2019, and why is she here, and how did she end up here.
Libra sneaks around walking from a street to another just to look for more clues, she realizes that sneaking is not an option so she had to fit in to find her answers. She starts looking around for something to wear to try to fit in the world. She finds a clothing shop, she walks behind the building as she did she found a van that has the back of it open, she sneaks into the van to grab some cloth, she runs away , hide, to wear what she got.
The interaction:
Libra finds an antic shop while she is exploring, she decides to go in to ask about the object she has that lead her here. She starts talking to the owner of the shop mostly just to gain his trust, as she did she starts asking about the object, the shop owner is shocked that she found it, he starts explaining that this object is a teleportation tool that is used for big container teleportation.. She wonders more, and asks . which year is: he says its 2019. She starts explaining to him that she was in the year 2323. The man noticed that she glowing teleportation machine as been modified to allow time travel.
After libra got enough information they started sharing knowledge about the different eras.
After the conversation Libra realizes that due to those actions happening in 2019. Her world in 2323 is ruined and is a mess. Then he offers her to clean up at the second floor of the shop after seeing her condition and told her she could stay at the 2’nd floor until she finds a way to save her future.
Libra decides to fix some of these problems
Libra time travels between 2019 and 2323 to fix the issues and creates a butterfly effect to fix the small issues for her world in 2323 to be better.
problems:
Loss of species :
Seventy percent of the world’s plants and animals live in forests and are losing their habitats to deforestation, according to National Geographic. Loss of habitat can lead to species extinction. It also has negative consequences for medicinal research and local populations that rely on the animals and plants in the forests for hunting and medicine.
Mobile :
Disposing mobile phones without recycling them caused a big problem. As well as the generation are mainly using mobile phones as entertainment not as awareness due to corruption of media.
Forest fires and cutting down forests:
Extreme heat is interrupting nature as well as cutting trees
Pollution:
Nuclear pollution:
Water waste
Trees are important to the water cycle. They absorb rainfall and produce water vapor that is released into the atmosphere. Trees also lessen the pollution in water, according to the North Carolina State University, by stopping polluted runoff. In the Amazon, more than half the water in the ecosystem is held within the plants, according to the National Geographic Society.
plastic
Life quality:
Many native tribes live in the rainforests of the world, and their destruction is the destruction of these peoples’ homes and way of life. For example, the film “Under the Canopy” takes a look at the Amazon rainforest and the people who live there, including an indigenous guide named Kamanja Panashekung. “Kamanja’s community is one of over 350 indigenous communities throughout Amazonia that depend on the rainforest, as we all do, for the air we breathe and the water we drink,” M. Sanjayan, Conservation International’s executive vice president and senior scientist, said in a statement. [Explore the Amazon Rainforest with New Virtual-Reality Film]
Solutions:
Pollution:
LOSS OF SPECIES SOLUTIONS
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Still not finished